Cleric Zombie
by on
Cleric Zombie
by on

Cleric Zombie
Cleric Zombie

{4}: Blood Gamble— If your life total is even you gain 3 life, if it is odd, give another target creature +0/+5 until end of turn and you
lose 1 life.
Helping was his thing, all his life, who said he would stop after he died.

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