Electromagnetic Guardian
by on
Electromagnetic Guardian
by on

Electromagnetic Guardian

Trample, Haste, Indestructible
Whenever Electromagnetic Guardian enters the
battlefield, put X +1/+1 counters on
Electromagnetic Guardian equal to the total
number of noncreature spells you own in exile
and in your graveyard. If no counters were put
on this way Scry 2.
You may cast Electromagnetic Guardian from
exile.

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