FRACTURED but WHOLE
by on
FRACTURED but WHOLE
by on

FRACTURED but WHOLE
FRACTURED but WHOLE

Franchise(Players must choose War or Peace and deal with the consequences.)
War: All creatures gain +20/+20 but the players who chose war can use only one creature to fight each turn.
Peace: All Creatures gain Indestructible and can fight together as one Mega Franchise.

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