Imp Master George
by on
Imp Master George
by on

Imp Master George
Imp Master George

+2: Create a 1/1 Imp token.
-2: Create two 1/1 Imp tokens, Imps have +1/+1 and menace until end of turn.
-6: Destroy all non-imp creatures, replace them with 1/1 Imp tokens, gain an emblem of "Imps you control have +1/+1 and menace"

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