Into the Storm
by on
Into the Storm
by on

Into the Storm

Kicker {1}{u}, convoke
Discard a card. Then draw two cards. Into the Storm deals X damage divided as you choose amongst any number of target creatures you
don't control and/or opponents.
If Into the Storms' kicker cost was paid, creatures you control gain rouse until end of
turn. (A creature with rouse untaps whenever you or
a creature you control is dealt damage.)

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