Master of True Magic
by on
Master of True Magic
by on

Master of True Magic
Master of True Magic

Instants and Sorceries cannot be countered.
During each player's turn, that player's spells
cost {2} less to cast.
Opponents cannot cast spells during your turn.
{w}{u}{b}{r}{g}: Each permanent you control
phases out until the beginning of the next turn.

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