Patches, the Hyena
by on
Patches, the Hyena
by on

Patches, the Hyena

Kick—At the beginning of combat on your turn,
you may pay {u/b}{u/b}. If you do, creatures your
opponents control lose Hexproof and Shroud,
and can't gain Hexproof or Shroud until end of
turn. Then tap target creature, and attach all
Aura and Equipment attached to that creature
onto Patches, the Hyena.
Aura and Equipment attached to Patches, the
Hyena have Equip {1}.

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