Serrin, of the Wheel
by on
Serrin, of the Wheel
by on

Serrin, of the Wheel
Serrin, of the Wheel

If it's neither day nor night, it becomes day as
Serrin, of the Wheel enters the battlefield.
{7},{t}: Reverse the direction of the order of
player's turns.
Whenever the direction of the turn order
changes, if it's night, it becomes day. Otherwise,
it becomes night.

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