True Boyd
by on
True Boyd
by on

True Boyd
True Boyd

When put in the Command Zone Flip this card. All Aberrations you control are also considered a COTU for as long as True Boyd is in play. Spells you cast have COTU {2} (Put said card onto the battlefield face down as a 2/2 COTU creature. It
can be turned face up any time for its mana cost)
{w}{w}{b}{b}{t} Roll a D20 for a random effect!
Eminence- COTU sent to your graveyard may instead be put face up in Limbo.

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